Strikes and Spares pinball rules and strategy

The Strategy

In Strikes and Spares, plunge the B lane to light the left spinner for the rest of the ball, then repeat that spinner for 1,000 per spin. Return through the right orbit to complete A-B-C three times for 5x Bonus, and let the upper-right saucer advance the held Strike value when its kickout is controlled.

The goal

Plunge the lit B lane to light the spinner and advance Strike. Repeat the spinner for 1,000 per spin. Use safe trips up top to build 5x and a 30,000 Strike.

  1. Plunge the top B lane to light the left spinner. Prefer it with Automatic Strike lit to advance Strike too.

    • B lane: Scores and advances the held 1,000, 5,000, 10,000, 15,000, 20,000, 30,000, then Special. It is held between balls. when the white lamp is on. The lamp can stay on or alternate with switch hits.
    • Any B-lane collect lights the spinner, even when Automatic Strike is off.
  2. Hold a raised flipper so a slow ball settles against it, giving you time to plan your next move. on the right flipper and repeat the lit left spinner for 1,000 per spin.

    • Spinner: It scores 10 per spin when unlit and 1,000 when lit. Its lit state ends at the drain.
  3. When the spinner is unlit, shoot the right orbit to return to A-B-C.

  4. Complete A-B-C repeatedly. Prefer B whenever the spinner is unlit or Automatic Strike is on.

    • Lights 2x bonus and the center bumper for 1,000 per hit.: Lights 2x Lanes and SPARE targets add one step. The saucer adds three. Maximum is 29,000 at 5x, or 145,000. and the center bumper for 1,000 per hit.
    • Lights 3x bonus.: Lights 3x Lanes and SPARE targets add one step. The saucer adds three. Maximum is 29,000 at 5x, or 145,000.. Lights 5x bonus.: Lights 5x Lanes and SPARE targets add one step. The saucer adds three. Maximum is 29,000 at 5x, or 145,000..
    • Scores 5,000. Later completions light Special. Settings can combine or shift these awards.: Scores 5,000. Later completions light Special. Settings can combine or shift these awards.
    • Current A-B-C set progress carries across balls. Lanes and SPARE targets add one step. The saucer adds three. Maximum is 29,000 at 5x, or 145,000. X normally resets at the drain.
  5. Shoot the upper-right saucer only when its value is worthwhile and you can control its kickout, or let the ball enter naturally. The saucer advances Strike and adds three Lanes and SPARE targets add one step. The saucer adds three. Maximum is 29,000 at 5x, or 145,000. steps.

    • 1,000, 5,000, 10,000, 15,000, 20,000, 30,000, then Special. It is held between balls.: 1,000, 5,000, 10,000, 15,000, 20,000, 30,000, then Special. It is held between balls.
    • After a Special collect, Strike returns to 30,000 and stays there.
  6. Keep the ball up top and repeat the lit spinner. Protect a large 29,000 base Lanes and SPARE targets add one step. The saucer adds three. Maximum is 29,000 at 5x, or 145,000. at 5x.

    • Lanes and SPARE targets add one step. The saucer adds three. Maximum is 29,000 at 5x, or 145,000.: Lanes and SPARE targets add one step. The saucer adds three. Maximum is 29,000 at 5x, or 145,000.
    • Base Lanes and SPARE targets add one step. The saucer adds three. Maximum is 29,000 at 5x, or 145,000. resets after each ball and cannot be collected during play.

Alternative route: Right orbit and A-B-C

Use this while the spinner is unlit.

  1. Repeat the right orbit to return the ball to the top.
  2. Complete A-B-C for 2x, 3x, then 5x.
  3. Use lit center-bumper and upper-saucer awards when they occur naturally.
  4. Collect the built Lanes and SPARE targets add one step. The saucer adds three. Maximum is 29,000 at 5x, or 145,000. without tilting.
Need to know
Main route
Plunge the lit B lane to light the spinner and advance Strike.
Long goal
Advance the held 1,000, 5,000, 10,000, 15,000, 20,000, 30,000, then Special. It is held between balls. with lit B-lane, saucer, or ten-pin completion hits.
Safer fallback
Right orbit and A-B-C: Use this while the spinner is unlit.

Machine setup

  • Confirm Bally Strikes and Spares, ball count, Bonus X, and award conversions.
  • Test the B lane, spinner, saucer, orbit, and lane-change buttons.
Sources and references4 source links and outbound references.
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Playbooks

Strikes and Spares playfield

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