Team One pinball rules and strategy

The Strategy

Team One lights scoring through six numbered rollover lanes and two five-target star banks. Complete the lanes, hit a star target when the soccer-ball lamp above it is lit, and collect a converted add-a-ball award only when its return is controlled.

The goal

Complete all six numbered lanes, hit each star target when the soccer-ball lamp above it is lit, and collect converted add-a-ball awards only from controlled returns.

  1. Complete the six number lanes

    Plunge a missing number, preferring 2 or 3 when lane 1 or 4 can return down the middle, then keep returning the ball up top until all six numbers are complete.

  2. Hit the lit star targets

    Work through both five-target banks. Hit a star target when the soccer-ball lamp above it is lit and its rebound is controlled.

  3. Use converted awards

    When competition converts add-a-balls to points, complete the required target or lane only from a controlled shot.

Need to know
Six number lanes
Complete all six numbered lanes; number progress carries between balls.
Lit star targets
Hit a star target when the soccer-ball lamp above it is lit and its rebound is controlled.
Converted awards
When competition converts add-a-balls to points, collect those awards only from controlled returns.

Machine setup

  • Identify Abra Ca Dabra or Team One, then read the installed ball count and whether add-a-ball, Extra Ball, and Special awards convert to points.
  • Confirm number-lane carry, lit-target maximum, bank reset, center-target requirements, tournament conversions, and tilt settings.
  • Test every number lane, both drop banks, lit targets, upper exits, slingshots, outlanes, and target rebounds.
Sources and references4 source links and outbound references.
Contribute to this ruleset!

Your email is stored privately and only used to follow up about this report.

Edit on GitHub

Playbooks

Team One playfield

100%